The WonderPush Developer Hub

Welcome to the WonderPush developer hub. You'll find comprehensive guides and documentation to help you start working with WonderPush as quickly as possible, as well as support if you get stuck. Let's jump right in!

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Manual iOS Integration

Integrate WonderPush to your Xcode project without using a package manager like CocoaPods


Our preferred installation method is via Cocoa Pods.


Getting started with WonderPush is easy.

You'll need:

  • Xcode
  • An iOS device such as an iPhone or an iPad
  • An iOS Push Certificate (here's a how to obtain it)
  • An Xcode project your iOS application

If you haven't already, sign up for a free account on

Step 1. Create your project

Click on New Project:

Choose a name for your project and select iOS as a platform then click Create:


Already have a project?

Just add the iOS platform to any existing project by going to Settings, selecting the first tab named after your project and clicking Edit. You'll be presented a form that lets you add a platform.

Step 2. Upload your push certificate

Go to Settings / Configuration, choose the iOS app tab and fill in:

  • your push certificate by clicking the Browser button,
  • the push certificate password if appropriate,
  • the Push environment (choose Development for testing with an app deployed via Xcode, and Production for an app deployed on the AppStore).


Be sure to check how to use WonderPush in both Sandbox & Production.

Step 3. Create the notification service extension

In Xcode, select File / New / Target..., and choose Notification Service Extension:

Enter WonderPushNotificationServiceExtension as the name for your new target:

When Xcode prompts you to activate the new scheme, answer Cancel to keep Xcode building and debugging your app instead of the extension:

If you activate by mistake, switch back to your app's scheme from the dropdown menu located next to the play button.

Set the Deployment Target of your Notification Service Extension to 10.0:

Step 4. Integrate WonderPush to your Xcode project

Download the latest archive from the SDK releases page, which contains 2 files:

  • WonderPush.framework
  • WonderPushExtension.framework

Drag and drop these 2 files in your project, Copy items if needed checked at your convenience, selecting no target:

In your project, select the target corresponding to your application and add both frameworks to the Embedded Binaries and Linked Frameworks and Libraries sections:

Select the target corresponding to the notification extension we've created previously and add WonderPushExtension.framework to the Linked Frameworks and Libraries sections:

Finally, add a new Run script build phase to your app's target:

Paste the following script which makes sure the simulator slices we ship with our Framework files are stripped when you're creating an AppStore archive:


# This script removes unused architectures from all Framework files.
# It strips simulator slices when deploying on device and vice-versa.

find "$APP_PATH" -name '*.framework' -type d | while read -r FRAMEWORK
FRAMEWORK_EXECUTABLE_NAME=$(defaults read "$FRAMEWORK/Info.plist" CFBundleExecutable)


for ARCH in $ARCHS

echo "Merging extracted architectures: ${ARCHS}"
lipo -o "$FRAMEWORK_EXECUTABLE_PATH-merged" -create "${EXTRACTED_ARCHS[@]}"

echo "Replacing original executable with thinned version"


Step 5. Add device capabilities

Select your app's main target and, under the Capabilities tab, make sure:

  • the Background Modes capability is ON,
  • the Remote notifications background mode is checked,
  • the Push Notifications capability is ON.

Step 6. Add required code

Take note of your Client ID and Client Secret from the iOS app tab of the Settings / Configuration page:

Open your AppDelegate and add the following, adapting YOUR_CLIENT_ID and YOUR_CLIENT_SECRET with the values you've noted above:

import WonderPush

func application(_ application: UIApplication, willFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
        WonderPush.setClientId("YOUR_CLIENT_ID", secret: "YOUR_CLIENT_SECRET")
        WonderPush.setupDelegate(for: application)
        return true
#import <WonderPush/WonderPush.h>
- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    [WonderPush setClientId:@"YOUR_CLIENT_ID" secret:@"YOUR_CLIENT_SECRET"];
    [WonderPush setupDelegateForApplication:application];
    [WonderPush setupDelegateForUserNotificationCenter];
    return YES;

Let's add the code that will prompt users to subscribe to push notifications. We recommend you place this code in a more suitable place in the user journey, but we'll do it at launch time for now. In your AppDelegate:

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
    // Override point for customization after application launch.
    // Prompts users to subscribe to push notifications.
    // Move this in a more suitable place in the user journey.
    return true
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // Override point for customization after application launch.
    // Prompts users to subscribe to push notifications.
    // Move this in a more suitable place in the user journey.
    [WonderPush subscribeToNotifications];
    return YES;

Finally, we'll modify the code of the Notification Service Extension you created in Step 3. Replace the whole contents of NotificationService.swift or (NotificationService.h and NotificationService.m for Objective-C) with :

import WonderPushExtension

class NotificationService: WPNotificationServiceExtension {
#import <WonderPushExtension/WonderPushExtension.h>

@interface NotificationService : WPNotificationServiceExtension

#import "NotificationService.h"

@implementation NotificationService


Receive your first push!

Build & run your application and get the permission prompt you've configured:

Wait a couple of minutes and receive the default welcome notification:


Congratulations, you're done!

Updated about a year ago

Manual iOS Integration

Integrate WonderPush to your Xcode project without using a package manager like CocoaPods

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